Once upon a time the Japanese Role Playing Game was king. Chrono
Trigger and Final Fantasy VII influenced an entire generation of gamers, in
Japan and in the west. The list of top 10 best selling games in 2011 doesn’t
include one JRPG, or a single Japanese developed game. Today the JRPG is a
niche product, more likely found in the clearance bin than the top shelf, so
what happened?
Let me start off with a warning, I’m going to generalize. I’m going to generalize about games that you might love, about Japanese people, and about western people. I know that every rule has its exceptions, and that my personal opinion doesn’t make something true. I also know that every topic isn’t black or white, but many shades of grey, and that without a certain amount of generalizing we wouldn’t be able to discuss anything. This is my assertion, the modern JRPG sucks.
Every JRPG developer should ask these questions, “If my game
doesn’t suck then why isn’t it achieving mainstream success in the west? If it
does, how can I make it better?” The problem is cultural differences. Western gamers aren’t like Japanese gamers,
their tastes aren’t the same and what works in Japan isn’t going to work in
America or Europe.
We all know what it takes to make a great video game; characters
that hold the player’s interest, a great story, and innovative, fun gameplay.
This should hold true anywhere, so what do western gamers want from an RPG? Books
could be written about the minuscule differences in entertainment tastes, but
what it all boils down to is that western RPGs try to give you the tools to
make your own story, JRPGs try and tell you one. What’s something that’s available
in almost every western RPG, but exceedingly rare In the JRPG? Character creation
and branching storylines. Most JRPGS
present you with protagonists with fully formed personalities and goals.
Japanese & Western cultures are very different. In Japan
people are encouraged to conform to society, to follow the national narrative.
In western countries being individualistic is seen as a virtue. Forging one’s
own path and destiny is something every little American child aspires to do. Is
this an overgeneralization? Yes. Does this mean that the statement is false?
No.
We need real characters, heroes we can relate to. It doesn’t
matter if they’re in a fantastical setting. I rather play a silent Dohvakiin around
whom I can build my own narrative, than another over designed, one dimensional,
spiked haired cutout.
VS
There is no question that a game’s story is what makes it
great. Metal Gear Solid 4, while not an RPG, is an example of a Japanese game
in which the story is the star of the show. With one of the cut scenes clocking
in at 60 minutes, we should be grateful that it was a very enthralling
narrative. When the story presented is less than compelling, and overemphasized
at the expense of good gameplay, the game suffers.
I love RPGs and I love Japanese culture. Japanese developers
have created games that I’ll always remember fondly, but we all need to evolve.
I’m writing this with the earnest hope that the future will bring many great
experiences from developers from the land of the rising sun, after all they did
make this whole video game thing what it is.
JRPGs are pretty hard to come by these days. Game forums tend to knock them for some of the very reasons you listed - cliché storylines, dudes with spikey hair and over-the-top weapons, etc. One JRPG this current console generation that was actually well received, and one that I own, is Lost Odyssey for Xbox 360. I grew up with Chrono Trigger, Secret of Mana and many of Square's best games - they all seem to have fizzled out since the advent of the FPS. But look at it this way, the RPG formula is implemented across different genres like the currently beloved FPS (Fallout 3/Borderlands. Just wait until the new Persona and Monster Hunter games comes stateside... they are the JRPGs seemingly only hope left! Awesome observations btw. :p
ReplyDeleteThanks, believe me I love me some JRPG, even some of the most cliched ones. The question i'm trying to ask and answer is, why don't they receive the mainstream success that they did in the past. Currently waiting for Ni no Kuni :)
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